"Physics: 10/10 - Better than most commercial games, but sometimes too good! Simply the best game engine ever created!" — A genuine opinion by Chris B (FPSC User)
Model Pack 8 - Dark Egypt - V2
It's time to get all Indiana Jones as you take your FPS Creator games into the Egyptian world. With 17 complete full room designs and over 280 new scenery entities there is plenty here to create a convincing and enticing environment.
4 x Basic Room Styles (with interior & exterior variations)
6 x Temple Room Styles (with interior & exterior variations
1 X Tomb Style System (with many variations)
4 x Village Hut Styles (with interior & exterior variations)
1 x Cellar Style Room System
1 x Pit Style Room System
All rooms now come with seperate 'ceiling' segments to be added by the user. Also included are:
27 x Ceiling segments - new for Dark Egypt V2
70 x Corner segments (for use with interior & exterior of rooms)
101 x Inner Wall segments (for Inner room construction)
13 x Ceiling / Roof segments (for creating 'flat' roof areas on rooms)
2 x Floor Systems (for exterior use (light sand & dark sand)
8 x Extra Floors (for various uses - found in various room folders)
2 x Pit Shaft (Trap Shaft) segments (all in one unit size for 'vertical' use)
2 x Pits (Traps) segments (all in one unit size, Snake Pit & Scorpion Pit)
3 x Platform Systems (Grid, Wicker & Wood)
2 x Shaft Systems (for 'horizontal' use)
8 x Steps (Stone & Wood, various types)
11 x Stairwell Units (all in one unit size in various styles)
285 Scenery Entities including:
38 x Arches (for entrances and inside use)
18 x Maps (that show secret area clues)
29 x Items (including a plinth system & ramps of various sizes)
29 x Floor Traps (can be 'reversed' to become solid)
20 x Floor Grids (can be looked through & 'reversed' to become 'Traps')
21 x Floor Hatchs, Open & Closed (use as entrances to steps or stairwell segments, can be 'reversed')
33 x Ceilings, Sky view (can look through, can be 'reversed' to turn into 'Roof Traps')
30 x False Corners (interior & exterior use, can be walked through to secret areas, can be 'reversed')
39 x False Walls (interior, exterior & inner use, can be walked through, can be 'reversed')
19 x Doorways (no doors) (for use as entrances to rooms and inner room construction, can be 'reversed')
Plus the following nice extras:
Ceiling beams for corridors
A Spiderweb
Floor Holes
2 x Shaft Exits
All of these can be 'reversed'. Reversed means changing the state from 'Static to Dynamic' or 'Dynamic to Static', creating different uses in the process.
We have prepared a 30 page PDF file that includes Hints, Tips and Tricks on getting the most from FPS Creator level design, specifically with this Egyptian Pack (although the hints can apply to any game). An updated manual has also been supplied for the 2nd version of this pack. Information is also provided on the bonus pack that is available for anyone who purchases Dark Egypt. You can download the PDFs from these links:
Once purchased the media has been packaged in such a way to enable you to enjoy the content immediately within FPS Creator. This pack can also be used with other applications such as DarkBASIC Professional, however users of other applications or development languages will need to extract and convert the files for use themselves.